Subject: FZ BIBLE 1/3 SHSBC-392 TRACK AND BANK ANATOMY

Date: 2 Jul 1998 23:13:22 -0000

From: Secret Squirrel <anon@squirrel.owl.de>

Organization: mail2news@nym.alias.net

Newsgroups: alt.religion.scientology,alt.clearing.technology



FREEZONE BIBLE ASSOCIATION TECH POST (TAPE TRANSCRIPT)



SHSBC-392 14 JUL 64 TRACK AND BANK ANATOMY (confidential) 1/3



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The FZ Bible Association



**************************************************



SHSBC-392 14 JUL 64 TRACK AND BANK ANATOMY (confidential)



This tape is omitted from the SHSBC cassettes.



Transcript of Taped Lecture by L. Ron Hubbard

ShSpec 29  -   6407 C 14

(Renumbered SHSBC - 392)

July 14, 1964



 TRACK AND BANK ANATOMY



(applause)



Thank you! Very sorry to keep you waiting. It's not my

fault. It's Reg's clock (laugh). That's correct. It

said... it's wrong, so.... I'll have to turn on the clock

in me head. What's the date? (Audience: 14 July.) 14

July, the 14th - We have a new student, stand up and take

a bow - Tom Morgan And somebody we have seen before,

retreading - Jean Jacques Scalance.



Alright! I'll have to make up for it by being very

interesting having bored you to death sitting there ten or

fifteen minutes with nothing to do. Well, I think I'm just

going to give you right off the cuff, all of you right now,

a rundown on exactly what the track and bank looks like and

here at the lower levels particularly restimulated and

particularly the newcomer on the thing, why the best thing

to do is to turn it off is to just run on through Class VI.

That's the best way to turn all that restimulation off.

And.. (laughing) and, when you're Class VI, go right on

through to OT. That turns all the restimulation off

(laugh).



Now, let's just give you a very rapid fire lecture, and Reg

will be cursing in his beard because he'd want a camera on

this particularly, but I will do it all again with Fillips

and Furbelows. Very interesting doing things with

Furbelows (laugh), and here's the way it sits.



There's a thing called the reactive mind. The total

composition of the reactive mind consists of the following

factors: Are we away? (laugh) Alright, it has locks, it

has secondaries, it has engrams. Got that? Alright, in

addition to those locks, secondaries, and engrams, one of

the most notable facts that it has, which comes to view

once you start, is implants, implant GPMs and then various

forms and varieties and that sort of thing, and they make

little black masses that are quite interesting to collide

with, and they can be run on almost anybody, and actually

comprise, the implant GPM comprises Class V. Old Dianetics

dealt with the locks, secondaries, and engrams and Class V

deals with these implants and their various ramifications.



Implants are interesting in that they very often have

engrams in the midst of them. You run half an implant and

somebody slips off the post and something like that, he's

got an engram and somebody getting him back on the post.

You know, that kind of thing. In other words, there's all

of that still exists in the mind and that ... those, those

implants go along with dating, you can date implants very

easily, go along with other whole track phenomena. And,

there's two branches then to the whole track phenomena

which belongs at Class V, and one of those is implants and

the other one is engrams. And, various types of engrams go

back all the way along the track and there's some rather

unbelievable time spans involved in all this.



It goes very, very long. It ... You can get dates of

trillions to the one thousand three hundred power. That is

a date which you would spend the rest of your life writing.

That ... It's just, cyphers that go on and on and on. I'm

exaggerating when I say the rest of your life, but it would

just go on and on and on and on.



Now, because people have been implanted, and because

implants exist, and so forth, then it is very easy for

someone to get confused about what is called an actual GPM

and the actual reactive bank because he immediately

conceives that it has been done to him, and is all mixed up

on the situation, and he is very likely to believe that a..

an implant and a GPM are the same thing.



Now, if you want to become very ill, several methods of

becoming ill will be covered in today's lecture, if you

want to become very ill, indeed, why just start going

around and saying that actual GPMs are, are implants. If

that's... if you want to get sick, that is the best way I

know of to go about it, and if you want your pc to get good

and sick, why have your pc start arguing around about this

without you suddenly chipping in and saying, "now, when was

the first time you considered this?" You know, and just

run it out as a series of considerations right now, and

he'll come off of this wild kick because he's going to make

himself terribly ill if he says that actual GPMs are simply

implants. Now, we are not interested in whether they were

implanted or not implanted, I'm just telling you one

marvelous method of getting sick. You understand? I'm not

saying even what they are. I'm just saying that's a nice

way of getting sick.



Now, therefore, we get down to Class VI, and we've covered

everything else now except, of course, the fact that what

you're auditing up to Class IV is the destimulation of the

things you erase at Class V and VI. You want to know what

these Classes are all about. What Classes I to IV are

devoted to: auditing which destimulates those things which

are erased at Classes V and VI. You understand? Therefore,

there are only two erasure Classes and those are V and VI,

and there are four destimulation Classes. So, that you

never try to erase anything, actually it's quite incidental

but you really do get erasures accidentally of little odd

bits on Classes I to IV. There is a small amount of

erasure that does take place, but the moment the that the

auditor tries to erase something, while auditing in those

Classes with their processes, he is in immediate trouble.

I'll give you an of idea how this is.  I'll show you the

difference of Classes.



You say to somebody, you say, "You say you don't feel well,

alright, what's the matter?" "Oh, you got a headache,

alright, well now, recall the first time you ever tried to

get this headache cared for" "Recall an earlier time you

tried to get the headache cared for" is a more exact

command, because he won't give you the first time, the

first time. And, he gives you something, and gives you

something, and gives you something, and all of a sudden his

headache disappears. Well now, you've, you've

destimulated. You've destimulated.



Where's the headache? Well it actually isn't out there

lurking, waiting to pounce again, but if it comes back

slightly nobody should be very surprised, because having

done this exercise, of asking him for his considerations

about headaches, or what he's done for headaches, or how

headaches have been handled by him, and so forth, or what

he's done to a headache. We don't care what we ask him or

how we asked him for these considerations.



Don't get this mixed up with OW. I just heard crosswise in

your head that you had. No, it's any recall process, see,

which would lead to a banishment of a headache no matter

what you did, and then you found out that he had banged his

head on the corner of a kitchen sink at the age of five.

He got rid of his headache slightly, see, so then you decided

to really find out where this headache came from and you found

out that he was banging his head on the corner of the

kitchen sink and then you said, "Well now alright, about

banging your head on the corner of the kitchen sink when

you were five, how did the room look at that time?" "What

was said at that time?", and boy, he's got that headache

back with exclamation points. You understand?



Now, you've destimulated that same incident when you simply

asked him for some considerations. You destimulated in

general, the whole subject of headaches, but then you have

come back and try to erase this. You see? Now you're

gonna go through and scrub out what you have assigned the

cause of the headache to be.  You're going to erase that

thing and he's going to get a nice headache back. Now the

funny part of it is, you could go on through and erase it

only to find out that it really wasn't when he banged head

on the kitchen sink at the age of five. It was when he

fell out of the perambulator at the age of three. So, you

have now erased that and this would all be better, and then

you could find out that it wasn't that at all, but in his

last life time he was really shot in the head when he

kicked the bucket. So, that puts you back into the last

immediate past death. Now we're gonna run all this out

from one end to the other. I see some of you have been

over this road ... and there would be an astonishing return

of, of perception and he would feel pretty good about this,

and so forth.



But, either you did a terribly even nice smooth job of

auditing the whole way, and you could keep running this

back... Now, let me point out to you, that the second you

went into that past death you moved into Class V. It was

at that precise instant. It was perfectly alright to

handle banging his head on the corner of the sink in this

life time, you're, you're a perfectly good auditor, but you

moved out of Classes I to IV even on what little you can

erase in those Classes. See, you've moved out of that.

You've gone on to whole track. One more life time than

this one and you're on whole track and you're in Class V.

That's the way we classify it these days. Don't you see?



You got no business being there these days because of this

interesting fact. It is absolutely factual that an auditor,

smoothly auditing, can go back and erase enough of those

engrams, we did it in Dianetics, enough of those engrams to

make that headache go away and be good and the fellow not

bothered with it at all further more. This is perfectly

true but the number of incidents, I'm putting you all into

focus with regard to the reactive mind, the number of those

incidents which added up to a headache, may well be in the

billions, which is why we departed from Dianetic into

Scientology technology. And that's the exact reason why

there is a bridge between Dianetics into Scientology.



Whatever else anybody wants to assign to it, whether

historical reasons, or anything else, that is the great big

milestone on the road. The discovery that there could have

been billions of engrams on the track, each one of them

capable of causing a headache. And to get rid of all of

those engrams in times and terms of auditing, in view of

the fact that man is only here for seventy years at a

crack, to get rid of all those in a pc was not feasible.

It wasn't that the technology was not do-able, as a matter

of fact, we recently improved the technology. You could

run an engram now by plotting it's time, and spotting it's

duration, and boy, if you got those two right, pictures

turn up all in 3-D. This poor guy he's never had a picture

before in his life, see. You do that engram technique that

we developed here a year or so ago, I got, I finally got

whipped out, and so on, and boy, he's got visio and he's

got the lot, see. All you have to do is do an accurate

spotting of the time of the engram, find it's exact

duration, and move him up some place toward the beginning

of the thing and on go the lights, see, and you're away.



So, the big problem of erasing engrams, the pc had no visio

or sonic, that was dealt with and there is such a

technology, but it still doesn't solve this other auditing

factor. The auditing factor is, is billions of incidents

exist on the person's track which could cause a headache,

see. Let's say you've got a chronic headache, well also in

running this you find out he also has a chronic foot ache

and it has more billions, you see, so all of this becomes

infeasible. It is not do-able simply because the auditor

hasn't got enough time to handle that many incidents. It

is not, now, that they could not be handled, you

understand. But he hasn't got enough time to do it. You

could take this technology of erasing engrams and take

ninety-eight percent of your pcs and go ahead and run

engrams on those pcs with this technology and they would

very soon begin to fly.



But that is an erasure technique, and to achieve any finite

end within the lifetime of the pc and yourself, due to the

quantity involved, becomes impractical. That's why! And,

that's why the shift in Dianetics and Scientology and

that's why these other approaches. That's erasure! So,

erasure from I to IV, it is not that it couldn't be done,

it's that you haven't got time to do it, and you can do more

for the pc by destimulation that you're simply keying these

things out. In other words, park them over in their proper

area without paying too much attention to them. In other

words, the indirect approach to these billions of engrams

was simply to destimulate the pc on the subject of keying

them in, in this lifetime, and you find, quite remarkably,

that this is highly workable. Destimulation as opposed to

erasure.



Now, there is then the dividing line, between I to IV and V

to VI ... V and VI, is those early ones are, simply because

you can turn off somebody's headache and then if you don't

try to erase anything, that's what I've been trying to

teach you here, if you don't try to erase anything, if you

don't push him back into the bank and you don't crowd him

back into it with some nonsense or gobbledegook of some

kind or another. "Well, I didn't get that, would you go

over it again. That was a what? Well, I didn't quite

understand this, oh, it's a... well, it's alright." But

the auditor is just being too something or other.



He's concentrating the pc's attention on the backtrack,

see, and he says, "Oh well, that happened when you were

five, alright. What did you say you put your head up

against? Oh, your head hit, hit, hit a sink, alright. What

sink? Where were you living at that time?". Well, you've

done the exact approach that has long since been designed

on how to get somebody into an engram. And if... of

course, he'd go into the engram at that time, and your job

is actually to destimulate, not erase. You see that? Now,

oddly enough, you can still destimulate after you've done

all this.



You just pick this session. Now, you've obviously made

locks on the incident and this session. Don't you see?

So, you just ask him, "When was the first time we started

to talk about it in this session?", "What considerations

have you had about it in this session?" You go all over it

again, and magically, if you audited that very smoothly and

destimulated this session, why all of that would fly back

into the background again, and once more, he would be rid

of it.



So, we have two distinct classes of auditing and we have

two distinct things which are handled, and therefore all

auditing between I and IV is the handling of locks,

especially the lock known as a key-in. I won't bother to

go into nomenclature in this lecture. If you don't know

those words, look them up.



So, it's handling locks. So, I to IV isn't handling the raw

meat of life, and we have omitted number V because it now

isn't necessary, and this brings us vis-a-vis staring into

the lion's feted breath. That's VI. So, what you're doing

now is a transition from sweetness and light of one I to

IV.



   The spring sunlight pattering

   on the freshly born leaves,

   pan pipes trilling in the distance.

   The full volume Ride of the Valkyries,

   with no transition,

   done in a dark cave

   with red bloods and spots.



And if this is something of a shock to your steady factors,

well, fine. I would be very happy if it were possible to

put you through the two or three years of training

necessary to come up the whole gradient.



So, it's not necessary to come up to those whole years, so

the thing to do is just brace yourself for a shock, take it

on the chin, and plow on. You understand? So, actually

all of your auditing up to IV is destimulation, handling

the little key-ins and locks, "My momma spanked me and I

considered at that time, that I hated women", you know.

"Ah gee, somehow I feel suddenly better about, about....".

That's not what it's about, see. Do a military drum doing

muffled rums, and he's going off to the executioner's

block.



The somatics with confront required - pretty tall, pretty

tall. Big jump, big jump for a pc. Big jump for an

auditor. I just want to show you there's a section missing

in the training and tech, but it is possible for you to

make that jump and it is possible for the pc to make that

jump, without an awful lot of stuff, providing you do I to

IV well, and that's the area that you got to do well. Now,

what have you got to do in I to IV?  In I to IV you just

got to raise his cause level so when he eventually begins

to confront the real raw meat of the reactive mind, he can

as-is it. If he can't confront it, he can't as-is it. If

his willingness factor is too low, his cause factor is too

low. If his cause factor is too low, he can't look out

enough from where he is to as-is anything in front of him.

We've had other lectures on this particular subject. That

is not new ground.



So, your thing to do there is just raise up his cause level

- then throw him to the lions. Alright! It's something

like the Russians trained their troops for World War II.

They took this fellow and they showed him how to handle a

sub-machine gun, heel strip it, put it back together again,

fire it, and then sent him to the front lines. That was

his total military training, see. And then his survive

became soldiers. (laughing) So, this is heroic, see. No

effort being made at all to do anything very gradient about

this, and this brings us right down, with no more gradient

than that, to the reactive bank basic.



The basic raw meat of a reactive bank is the GPM. And the

GPM is caused of masses and significances, as you will find

in other materials, and has certain forms and sizes, and my

lecture mainly concerns it's patterns, here today.



Now, there are people around that tell you, "Naw, Ron must

be wrong, I've never seen any mass in GPMs - oops,

well.....mass...GPM ...(muttering) ... so I wonder why I'm

so hot". Well if you're running straight down instead of

the center of a GPM and you're running dead on, which you

can do now, of course you never see anything. The second

you begin to see anything, you must realize something has

been skipped. The only time anybody ever sees anything,

there's something wrong. You jumped a GPM. Well all of a

sudden you're gonna have visio. You jumped an item. Well,

you're gonna have nice visio on the item you jumped because

it's not going to be behind you, or ahead of you, or to the

left, or the right, or someplace. Do you see this?



Now, in the final analysis, a GPM is composed of mass and

significance, and it's located, and so forth, but you don't

have to worry about it being, too thoroughly, about it

being timed because it really doesn't matter what time it's

timed because it is timed. And one of the reasons why it's

very difficult to find the top of the bank or the bottom of

the bank and so forth, and that sort of thing, is because

it is time itself. So you try to find the top of the bank

and well, that would be the part which was made last. Yes,

how can there be a last when this is the thing which has

made it first and the last.



In other words, the characteristics which you normally

assign to objects in their position, location, and age,

these characteristics are gone when you get into GPMs.

Now, you can say, yes it runs in this order. Oh yes, it

does and you'd better run it in that order and you can say,

well it starts here and it goes there, and so forth. Well

that's simply, sort of on the basis, it's easiest to start

here and go there. Don't you see? Because there was no

start and there was no stop. But, there is a significance

of starting and stopping in it, and if it weren't for any

GPMs, there wouldn't be any significance of starting and

stopping. How do you like that? See?



The thing exists in space, but the GPM is what makes the

space for itself to exist in, see. It has age, but it,

itself, makes it's own age (chuckle). So, therefore we

say, this is the first end-Word. Well, we have said that

this is the first thing about the thing that makes a first,

you see. It wouldn't necessarily be a first engram. See,

there couldn't be a first End-Word, really. This is why

the wits are ... is very difficult to grasp at first glance

because you see everybody trying to grasp it is

tremendously influenced by it, and the considerations

people have of things are caused by these considerations

and significances which are in the GPMs. You see? It's a

snake eating up his own tail. It's that kind of a problem.

The snake ate himself up and disappeared. Well, that's

really what happens when you run a GPM.



Now if ... the consideration then, the consideration of

time, the consideration of space, energy, all the various

things of which a GPM is composed are contained as

significances in a GPM. Very, very puzzling. So, somebody

trying to understand life sitting down on a mountain top

some place in lower Jesus or some place, .. Jerusalem,

excuse me, and he's contemplating his navel or something,

and trying to get the hot dope, he gives you all sorts of

things. If he starts to get close to the truth, then the

things he utters appear to be idiocies, see. If he gets

close to the truth. Like, there really is no universe -

Mary Baker Eddy. There is no universe. All is infinite

mind. Isn't it true? It's very, very, very true but that

doesn't prevent Christian Science from being the leading

religious faith you find on the rosters of insane asylums.

See, it's a truth which isn't quite true enough to save the

bacon of the person's faith.



(continued in part 2)



